addmercrec

classmanual page 27

addmercrec "monster name" <chance> <nbr> <gold> <gold die>

Arguments

ArgumentTypeRequiredReferences
monster namestryesmonster
chanceintyes—
nbrintyes—
goldintyes—
gold dieintyes—
arg6intoptional—

Takes 5–6 arguments.

What it does

Defines one entry in a class's mercenary hiring pool: which monster can be offered, the percentage chance it shows up in an offer, how many units come together, and their cost in gold plus a variable gold-die bonus. Each entry can appear at most once within a given mercenary offer. The base game data also supplies a sixth value beyond the five the manual documents, and its purpose is not clear from the material.

— toolbox note, written from base-game usage

From the base game data

recruitment data
addmercrec "Scout" 10 1 15 10 0
recruitment data
addmercrec "Harpy Scout" 10 1 15 10 0
recruitment data
addmercrec "Black Kobold Murderer" 5 1 10 40 0

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