addstartunits
classmodpages 3, 27
addstartunits "monster name" <nbr>
Arguments
| Argument | Type | Required | References |
|---|---|---|---|
| monster name | str | yes | monster |
| nbr | int | yes | — |
Takes 2 arguments.
What it does
Adds <nbr> monsters to the starting army for the class. Use this command multiple times to assign several different types of monsters (for example spearmen and archers).
— modding manual, page 27 (as a class command)
From the base game data
class data
addstartunits "Bear" 2
class data
addstartunits "Dwarf Worker" 8
class data
addstartunits "Barechested Warrior" 10