addstartunits

classmodpages 3, 27

addstartunits "monster name" <nbr>

Arguments

ArgumentTypeRequiredReferences
monster namestryesmonster
nbrintyes—

Takes 2 arguments.

What it does

Adds <nbr> monsters to the starting army for the class. Use this command multiple times to assign several different types of monsters (for example spearmen and archers).

— modding manual, page 27 (as a class command)

From the base game data

class data
addstartunits "Bear" 2
class data
addstartunits "Dwarf Worker" 8
class data
addstartunits "Barechested Warrior" 10

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