combatspell
itemmanual page 10
combatspell <mode> "spell name"
Arguments
| Argument | Type | Required | References |
|---|---|---|---|
| mode | int | yes | — |
| spell name | str | yes | — |
Takes 2 arguments.
What it does
Mode -1 = spell will be auto cast on the first round, 1 = unit can cast this spell (like a wand), 2 = spell will be auto cast each round. The spell name is simply the name of the combat spell to be cast, e.g. "Fireball".
— modding manual, page 10 (as an item command)
From the base game data
item data
combatspell 1 "Heal"
item data
combatspell 1 "Acid Darts"
item data
combatspell 1 "Curse of the Frog Prince"