deadforest1

itemmonsterpages 13, 16

deadforest1

Arguments

Takes no arguments.

What it does

Following the same 1/2 naming pattern used by the other terrain-affinity flags (e.g. desert1/2, jungle1/2), this presumably marks the monster as loving dead-forest terrain, so an independent or mindless commander with it would refuse to leave such ground. It has 0 attestations in the base game data, so this reading is inferred from the naming convention rather than confirmed by an in-game example.

— toolbox note, written from base-game usage

Interacts with

deadforest2 command

“By the same naming pattern as deadforest1 and the other paired terrain flags, this presumably marks the monster as merely liking dead-forest terrain, so an independent or mindless commander would stray no more than one square from it.”

— deadforest2's description (toolbox note)

desert1 command

“desert1/2, jungle1/2), this presumably marks the monster as loving dead-forest terrain, so an independent or mindless commander with it would refuse to leave such ground.”

— deadforest1's description (toolbox note)

jungle1 command

“desert1/2, jungle1/2), this presumably marks the monster as loving dead-forest terrain, so an independent or mindless commander with it would refuse to leave such ground.”

— deadforest1's description (toolbox note)

Related

← All commands