fear

itemmonsterweaponpages 6, 12, 22

fear <value>

Arguments

ArgumentTypeRequiredReferences
valueintyes—

Takes 1 argument.

What it does

causes fear: 1=fear, 2=dread, 3=terror

— modding manual, page 22 (as a monster command)

From the base game data

item data
fear 1
monster data
fear 2
monster data
fear 3

Interacts with

mor command

“Setting the morale to 99 makes the monster Mindless and it will be completely unaffected by fear or any other effects that influence morale.”

— mor's description (manual, page 14)

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