fear
itemmonsterweaponpages 6, 12, 22
fear <value>
Arguments
| Argument | Type | Required | References |
|---|---|---|---|
| value | int | yes | — |
Takes 1 argument.
What it does
causes fear: 1=fear, 2=dread, 3=terror
— modding manual, page 22 (as a monster command)
From the base game data
item data
fear 1
monster data
fear 2
monster data
fear 3
Interacts with
“Setting the morale to 99 makes the monster Mindless and it will be completely unaffected by fear or any other effects that influence morale.”
— mor's description (manual, page 14)