holdit
eventmanual page 39
holdit <0-1>
Arguments
| Argument | Type | Required | References |
|---|---|---|---|
| 0-1 | int | yes | — |
Takes 1 argument.
What it does
1=Any independent units on this square will hold and not move away. This holdit flag is cleared if the square is conquered or if any unit is spawned on it.
— modding manual, page 39 (as an event command)