holdit

eventmanual page 39

holdit <0-1>

Arguments

ArgumentTypeRequiredReferences
0-1intyes—

Takes 1 argument.

What it does

1=Any independent units on this square will hold and not move away. This holdit flag is cleared if the square is conquered or if any unit is spawned on it.

— modding manual, page 39 (as an event command)

← All commands