humancost
classmanual page 28
humancost <value>
Arguments
| Argument | Type | Required | References |
|---|---|---|---|
| value | int | yes | — |
Takes 1 argument.
What it does
cost multiplier (100=normal) for human recruitment at special locations (castles, desert palaces), 999=impossible
— modding manual, page 28 (as a class command)
From the base game data
class data
humancost 200
class data
humancost 999
class data
humancost 150