levelupmon

ritualmanual page 33

levelupmon <1-9>

Arguments

ArgumentTypeRequiredReferences
1-9intyes—

Takes 1 argument.

What it does

Like levelup, but the new monster type is set by the addstring command. Set the new monster type in the addstring command.

— modding manual, page 33 (as a ritual command)

From the base game data

ritual data
levelupmon 2
ritual data
levelupmon 3

Interacts with

mastery commandlibmastery commandlevelup command

Leveling up turns the monster into the one named by its mastery command; libmastery levels it through library study, and the levelup / levelupmon ritual effects trigger the change (levelupmon takes the new type from addstring).

— manual

addstring command

“Like levelup, but the new monster type is set by the addstring command.”

— levelupmon's description (manual, page 33)

← All commands