levelupmon
ritualmanual page 33
levelupmon <1-9>
Arguments
| Argument | Type | Required | References |
|---|---|---|---|
| 1-9 | int | yes | — |
Takes 1 argument.
What it does
Like levelup, but the new monster type is set by the addstring command. Set the new monster type in the addstring command.
— modding manual, page 33 (as a ritual command)
From the base game data
ritual data
levelupmon 2
ritual data
levelupmon 3
Interacts with
mastery commandlibmastery commandlevelup command
Leveling up turns the monster into the one named by its mastery command; libmastery levels it through library study, and the levelup / levelupmon ritual effects trigger the change (levelupmon takes the new type from addstring).
— manual
“Like levelup, but the new monster type is set by the addstring command.”
— levelupmon's description (manual, page 33)