meleeweapon50s
monstermanual page 15
meleeweapon50s <dmg> "weapon"
Arguments
| Argument | Type | Required | References |
|---|---|---|---|
| dmg | int | yes | — |
| weapon | str or int | yes | weapon |
Takes 2 arguments.
What it does
Equips the monster with a melee+skip attack that has 50% chance of being used. If it is used the next attack will be skipped.
— modding manual, page 15 (as a monster command)
From the base game data
monster data
meleeweapon50s 10 594