newitem

eventitempages 10, 40

newitem "item name"

Arguments

ArgumentTypeRequiredReferences
item namestryes—

Takes 1 argument.

What it does

This command creates a new magic item.

— modding manual, page 10 (as an item command)

Gives a specific magic item to the target unit.

— modding manual, page 40 (as an event command)

From the base game data

item data
newitem "Obol"
item data
newitem "Bloodstone Armor"
item data
newitem "Pendant of the Desert Emperor"

Interacts with

name command

“Not necessary if you created a new one with newitem.”

— name's description (manual, page 10)

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