newunits
eventmanual page 39
newunits <player> "monsters"
Arguments
| Argument | Type | Required | References |
|---|---|---|---|
| player | int | yes | player |
| monsters | str | yes | summon |
Takes 2 arguments.
What it does
also sets target unit
— modding manual, page 39 (as an event command)
eventmanual page 39
newunits <player> "monsters"
| Argument | Type | Required | References |
|---|---|---|---|
| player | int | yes | player |
| monsters | str | yes | summon |
Takes 2 arguments.
also sets target unit
— modding manual, page 39 (as an event command)