promoteunits
eventmanual page 39
promoteunits <player> <max amount> "from monster" "to monster"
Arguments
| Argument | Type | Required | References |
|---|---|---|---|
| player | int | yes | player |
| max amount | int | yes | — |
| from monster | str | yes | monster |
| to monster | str | yes | monster |
Takes 4 arguments.
What it does
An event command that converts up to a given number of one monster type belonging to a player into a different monster type, effectively promoting those units. Never used in the base game data, so the exact selection and trigger conditions are undocumented.
— toolbox note, written from base-game usage