promoteunits

eventmanual page 39

promoteunits <player> <max amount> "from monster" "to monster"

Arguments

ArgumentTypeRequiredReferences
playerintyesplayer
max amountintyes—
from monsterstryesmonster
to monsterstryesmonster

Takes 4 arguments.

What it does

An event command that converts up to a given number of one monster type belonging to a player into a different monster type, effectively promoting those units. Never used in the base game data, so the exact selection and trigger conditions are undocumented.

— toolbox note, written from base-game usage

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