randomweapon

monstermanual page 22

randomweapon <percent>

Arguments

ArgumentTypeRequiredReferences
percentintyes—

Takes 1 argument.

What it does

Percent is the chance of the monster starting with a random magic weapon.

— modding manual, page 22 (as a monster command)

From the base game data

monster data
randomweapon 50
monster data
randomweapon 100

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