rangedweapon50s
monstermanual page 15
rangedweapon50s <dmg> "weapon"
Arguments
| Argument | Type | Required | References |
|---|---|---|---|
| dmg | int | yes | — |
| weapon | str or int | yes | weapon |
Takes 2 arguments.
What it does
Equips the monster with a range+skip weapon that has 50% chance of being used in melee (100% at range). When used the next weapon will be skipped.
— modding manual, page 15 (as a monster command)
From the base game data
monster data
rangedweapon50s 7 84
monster data
rangedweapon50s 10 38
monster data
rangedweapon50s 10 858