reformloc
itemmonsterpages 11, 19
reformloc <terrain nbr>
Used 67 times in the base game data.
Arguments
| Argument | Type | Required | References |
|---|---|---|---|
| terrain nbr | int | yes | terrain |
Takes 1 argument.
From the base game data
monster data
reformloc 1000 # If killed, the monster will reform in its home square.
monster data
reformloc 194 # If killed, the monster will reform in a random instance of thi…
monster data
reformloc 238 # If killed, the monster will reform in a random instance of thi…