stupid
itemmonsterpages 13, 16
stupid
Arguments
Takes no arguments.
What it does
Cannot be controlled by players and will move automatically like an independent unit.
— modding manual, page 16 (as a monster command)
From the base game data
stupid
Interacts with
followstupid commandlikesterr commandlovesterr commandhatesterr command
The numbered terrain flags (desert1, mines1, swamp2, …) and likesterr / lovesterr / hatesterr steer where the monster wanders when it is an independent or stupid commander; followstupid units tag along with other stupid units.
— manual + base-game usage
“Marks the monster as loving desert terrain: an independent or mindless ("stupid") commander carrying this flag will refuse to move off desert squares.”
— desert1's description (toolbox note)
“Marks the monster as loving mine terrain, so as an independent or stupid commander it will never move away from squares containing mines.”
— mines1's description (toolbox note)
“Marks the monster as loving mountain terrain, so as an independent or stupid commander it will never move away from squares containing mountains.”
— mountain1's description (toolbox note)
“Marks the monster as liking mountain terrain, so as an independent or stupid commander it will not wander more than one square from squares containing mountains.”
— mountain2's description (toolbox note)
“Marks the monster as loving the far north, so as an independent or stupid commander it will never move away from squares in that region.”
— north1's description (toolbox note)
“Marks the monster as loving the south, so as an independent or stupid commander it will never move away from squares in that region.”
— south1's description (toolbox note)
“Marks the monster as liking the south, so as an independent or stupid commander it will not wander more than one square from squares in that region.”
— south2's description (toolbox note)
“Marks the monster as loving swamp terrain, so as an independent or stupid commander it will never move away from squares containing swamp.”
— swamp1's description (toolbox note)
“Marks the monster as liking swamp terrain, so as an independent or stupid commander it will not wander more than one square from squares containing swamp.”
— swamp2's description (toolbox note)
“Marks the monster as loving temple terrain, so as an independent or stupid commander it will never move away from squares containing a temple.”
— temple1's description (toolbox note)
“Marks the monster as liking temple terrain, so as an independent or stupid commander it will not wander more than one square from squares containing a temple.”
— temple2's description (toolbox note)
“Marks the monster as liking void terrain, so as an independent or stupid commander it will not wander more than one square from squares of that type.”
— void2's description (toolbox note)