transformtarg
ritualpages 33, 37
transformtarg <1-2>
Arguments
| Argument | Type | Required | References |
|---|---|---|---|
| 1-2 | int | yes | — |
Takes 1 argument.
What it does
Will transform target into the unit type set by addstring. Value 1 = standard (use this), 2 = transform into following unit if level is high enough.
— modding manual, page 33 (as a ritual command)
Target unit will be transformed into one of the monsters added by addstring. Normally you want to use mode 1. Mode 2 will transform the units into higher monsters if they have higher skill level than necessary to cast the ritual.
— modding manual, page 37 (as a ritual command)
From the base game data
ritual data
transformtarg 2
ritual data
transformtarg 1
Interacts with
“Will transform target into the unit type set by addstring.”
— transformtarg's description (manual, page 33)