transformtarg

ritualpages 33, 37

transformtarg <1-2>

Arguments

ArgumentTypeRequiredReferences
1-2intyes—

Takes 1 argument.

What it does

Will transform target into the unit type set by addstring. Value 1 = standard (use this), 2 = transform into following unit if level is high enough.

— modding manual, page 33 (as a ritual command)

Target unit will be transformed into one of the monsters added by addstring. Normally you want to use mode 1. Mode 2 will transform the units into higher monsters if they have higher skill level than necessary to cast the ritual.

— modding manual, page 37 (as a ritual command)

From the base game data

ritual data
transformtarg 2
ritual data
transformtarg 1

Interacts with

addstring command

“Will transform target into the unit type set by addstring.”

— transformtarg's description (manual, page 33)

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