vengeance
itemmonstermanual page 11
vengeance
Arguments
| Argument | Type | Required | References |
|---|---|---|---|
| arg1 | int | optional | — |
| 0-1 | int or str | optional | — |
Takes 0–1 arguments.
What it does
Gives the monster a Blood Vengeance effect: anyone who damages it must pass a Magic Resistance check or take that damage themselves instead; a higher setting applies a penalty to that check, making the retaliation harder to avoid.
— toolbox note, written from base-game usage
From the base game data
item data
vengeance 1
monster data
vengeance 2
monster data
vengeance 3