Spell paths 68 entries

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The numbers a monster's spellweapon command refers to — a separate numbering from the ritual schools. Every spell of every path is listed in the combat spells table.

showing 68 of 68

#Name
1Infernal Magic
2Elemental Magic
3Pyromancy
4Hydromancy
5Storm Magic
6Geomancy
7Hedge Magic
8Unlife
9Dark Magic
10Foul Magic
11Blood Magic
12Crystal Sorcery
13Garnet Sorcery
14Jade Sorcery
15Onyx Sorcery
16White Magic
17Spiritism
18Fortune Magic
19Solar Magic
20Mysticism
21Serpent Magic
22Dawn Magic
23Iron Arcana
24Kuro Do
25Prayers
26Enchantment
27Frost Magic
28Dark Prayers
29Wizardry
31War and the Sun
32Night
33Rain
34Bloody Mother
35Nahualli Magic
36Command
37Black Magic
38Necromancy
39Druidism
40Witchery
41Troll Magic
42Void Magic
43Illusionism
44Sage Magic
45Dwarf Magic
46Maladies
47Beast Wards
48Warrior Wards
49Paladin Magic
50Famine Magic
51High Arcana
52Moon Magic
53Silver Arcana
54Forest Magic
55Alchemy
56Gold Arcana
57Metal Arcana
58Sky
59Death
60Tree Magic
61Astrology
62Defilement
63Bile Magic
64Divine Magic
65Sidhe Magic
66Akashic Magic
67Destruction
68Maya Manipulation
69Apothecary