Terrain groups 115 entries
A negative terrain number stands for a whole set of terrains. The numbers −1 to −999 are reserved for the game's own groups (the ones the base game defines are listed below); mods create their own groups in the range −1000 to −1199 with selectterrgroup, setname and addterr.
showing 115 of 115
| # | Name |
|---|---|
| -1 | anywhere |
| -2 | temples |
| -3 | libraries |
| -4 | mines |
| -5 | mountains |
| -6 | forests and jungles |
| -7 | mountains, forests and jungles |
| -8 | villages and smaller human settlements |
| -9 | fortified citadels |
| -10 | forests, jungles and swamps |
| -11 | forests |
| -12 | greater mines |
| -13 | farms |
| -14 | human settlements |
| -15 | ancient forests and old battlefields |
| -16 | village size settlement |
| -17 | near water areas |
| -18 | temples and pyramids |
| -19 | gold and silver mines |
| -20 | swamps and bogs |
| -21 | outdoors areas |
| -22 | capital locations |
| -23 | citadels |
| -24 | villages and smaller settlements |
| -25 | the north |
| -26 | the mid |
| -27 | the south |
| -28 | towns and cities |
| -29 | hamlets or larger |
| -30 | gem deposits and crystal forests |
| -31 | fortified locations |
| -32 | villages or larger settlements |
| -33 | somewhat important squares |
| -34 | blessable squares |
| -35 | citadels and graveyards |
| -36 | infernal citadels |
| -37 | hades citadels |
| -38 | forests and jungles |
| -39 | magic locations |
| -40 | hamlets |
| -41 | hamlets, tent villages and villages |
| -42 | land locations |
| -43 | underwater locations |
| -44 | elemental plane of fire |
| -45 | elemental plane of water |
| -46 | elemental plane of air |
| -47 | elemental plane of earth |
| -48 | fire citadels |
| -49 | water citadels |
| -50 | air citadels |
| -51 | earth citadels |
| -52 | ice citadels |
| -53 | void gateways |
| -54 | second suns |
| -55 | damned capitals |
| -56 | level 2 libraries |
| -57 | level 3 libraries |
| -58 | gold income locations |
| -59 | non mines |
| -60 | non forest citadels |
| -61 | forge location |
| -62 | ancient forests and any sacred grove |
| -63 | ancient forests and sacred groves |
| -64 | farms and hamlets |
| -65 | any sacred grove |
| -66 | groves of gaia and primal forests |
| -67 | forests and ancient forests |
| -68 | capitals or fallen capitals |
| -69 | any normal location |
| -70 | graveyards |
| -71 | flat terrains |
| -72 | kokytos |
| -73 | pandemonium |
| -74 | inferno |
| -75 | abyss |
| -76 | void plane |
| -77 | celestial plane |
| -78 | hades plane |
| -79 | unsiegable locations |
| -80 | stonehenges or ancient forests |
| -81 | ruby locations |
| -82 | sapphire locations |
| -83 | diamond locations |
| -84 | emerald locations |
| -85 | forests, jungles, swamps and caves |
| -86 | not on sky plane |
| -87 | terrains suitable for ant hills |
| -88 | ruby locations and towers |
| -89 | sapphire locations and towers |
| -90 | diamond locations and towers |
| -91 | emerald locations and towers |
| -92 | trade locations |
| -93 | ports |
| -94 | temples and fortified locations |
| -95 | citadels and settlements |
| -96 | lakes |
| -97 | ancient forests and similar |
| -98 | Elysium plane |
| -99 | forest like locations |
| -100 | forest or jungle like locations |
| -101 | snowy location |
| -102 | near fresh water |
| -103 | plain-like terrains |
| -104 | hills and coal mines |
| -105 | non-void |
| -106 | sky plane |
| -107 | deep earth gem deposits |
| -108 | castles suitable for the Baron |
| -109 | buildings of power |
| -110 | desert-like terrains |
| -111 | iron producing terrains |
| -112 | non-iron producing terrains |
| -113 | cities |
| -114 | elemental plane |
| -115 | hamlet or larger, incl. dead/ruined ones |