Raise Dead ritual 21
The complete definition of this ritual in the game's own mod format. Command names link to the reference.
newritual "Raise Dead" descr "This ritual is used to raise the Dead as servants of the Necromancer. The ritual will only work if there are humanoid corpses at the current location. Raising the Dead does not cost any resources, but it does take a toll on the Necromancer's sanity. Performing this ritual repeatedly will eventually drive the Necromancer permanently insane. Good locations for the ritual to Raise the Dead are graveyards, battlefields and places where there have been large battles between humanoids." ritpow 1 level 1 raisedead apcost 2 aialways 100 free notforpoor
Record definition from the base game data (v5.33 extraction), shown with Illwinter's permission. Unaffiliated with Illwinter Game Design.