Kobold Hatchery ritual 478

The complete definition of this ritual in the game's own mod format. Command names link to the reference.

newritual   "Kobold Hatchery"
descr       "This ritual turns an ordinary mine into a kobold lair where kobolds thrive and reproduce.  Kobold Hatcheries will automatically produce kobolds of the color corresponding to the gems found in the mine.  Mines with high gem incomes produce more kobolds.  It will also enable special recruitment of the corresponding gem type.  Black Kobolds and Stone Drakes can be recruited in all hatcheries, regardless of gem type.  The Hatchery is protected by simple rock walls for defence."
ritpow      55
level       1
cost        0 50
cost        1 20
terr        -12
squareench  19
soundfx     57
apcost      2
ainosimul   1
start

Record definition from the base game data (v5.33 extraction), shown with Illwinter's permission. Unaffiliated with Illwinter Game Design.