mr

itemmonsterweaponpages 5, 10, 14

mr <value>

Arguments

ArgumentTypeRequiredReferences
valueintoptional—

Takes 0–1 arguments.

What it does

Passing a normal magic resistance check negates the effects of this weapon.

— modding manual, page 5 (as a weapon command)

Magic Resistance bonus, default 0.

— modding manual, page 10 (as an item command)

The magic resistance of the monster. Animals have a magic resistance of 2, a normal human has 4 and a more susceptible human has 3. Apprentice mages have a magic resistance of 6, full mages have 8 and master mages have 9. Some highly magical beings may have even higher magic resistance and they can almost never be affected by magic that is resistible.

— modding manual, page 14 (as a monster command)

From the base game data

weapon data
mr
monster data
mr 5
monster data
mr 11

Related

← All commands