Cloud Lord class 26
The complete definition of this class in the game's own mod format. Command names link to the reference.
newclass setclassname "Cloud Lord" classdescr "The Cloud Lord is the ruler of the Airya, winged humanoids living on solid clouds far above the lands of Elysium. The Airya craft armors and weapons from magical gems and their forces are both swift and deadly. From his lofty abode the Cloud Lord has observed kingdoms rise and fall in Elysium. Now he has decided to rid the lands of incompetent and malicious rulers.^^The Cloud Lord can easily be mistaken for a Warlock of the Air, but where the warlock forms a pact with his chosen element, the Cloud Lord commands the beings of the sky through sheer magical power. Birds, elementals and mythical beasts of the skies are his to command as well as giants of thunder and frost; and even the elemental queens might come to his aid if properly called." classabdescr "The Cloud Lord starts with a citadel in the ‘Sky realm’ near a mountain top.^The Airya armies can fly over difficult terrains and between clouds.^Airya elites can be recruited for an additional cost in gems, but reduced gold cost.^Eagle Kings, Cloud Lords and Cloud Casters collect gems.^Air Gems can be used for magic rituals. Other gems can be converted to air gems with an alchemy ritual, or used to recruit elite units." hometerr 253 addstartterr 262 addstartterr 262 setmaincom "Cloud Lord" addstartunits "Airya Spearman" 10 addstartunits "Airya Archer" 5 addstartcom "Storm Captain" recherochance 1 likesnorth 1 startplane 2 createcit 265 recasschance 0 townbonusdescr "human mercenaries and magic items" libbonusdescr "wizards and apprentices" templebonusdescr ""
Record definition from the base game data (v5.33 extraction), shown with Illwinter's permission. Unaffiliated with Illwinter Game Design.