Raise Legion ritual 29
The complete definition of this ritual in the game's own mod format. Command names link to the reference.
newritual "Raise Legion" descr "The Necromancer stirs the dead spirits of an old battlefield to raise an entire army. The army is often led by ancient generals and mages of remarkable power. Depending on whether the ritual is cast in the north or the south, different legions will answer the call. The remnants of the old battlefield disappear when the ritual is cast." ritpow 1 level 2 cost 5 100 terr 19 summoning destroyterr 100 addstring "20*Longdead Velite & 20*Longdead Hastatus & 20*Longdead Principe & 20*Longdead Triarius" addstring "2d6*Spectral Horseman & 3d6*Spectral Archer & 4d6*Ghost Warrior" addstring "(-27)c*Dust King & Dust Priest & 5d6*Dust Walker" addstring "(-26)c*Bane Lord & 5d6*Bane" addstring "(-26)c*Shade Mage & c*Shade Lord & 5d6*Shade & 3d6*Shade Beast" addstring "(-25)c*Unfrozen Lord & Unfrozen Mage & 2d6*Unfrozen Warrior & 3d6*Unfrozen"
Record definition from the base game data (v5.33 extraction), shown with Illwinter's permission. Unaffiliated with Illwinter Game Design.