Illusionist class 22

The complete definition of this class in the game's own mod format. Command names link to the reference.

newclass
setclassname      "Illusionist"
classdescr        "Illusionists are masters of deception and misdirection.  Through their arcane study of light, sound and the senses, they have perfected a magic that is designed to confound sight, hearing, smell, taste and even touch.  The Crystal Palace of an Illusionist is a place where mirrored walls cast reflection upon reflection upon reflection in an infinite maze of illusion that leaves the unprepared visitor dazzled and disoriented.  In an Illusionist's domain, the border between the real and the unreal is crossed as casually as a peasant crosses his field.  One never knows whether the things he sees are real or simply figments of his own (or someone else's) imagination.  The conjurations of an Illusionist are fragile, instantly dispelled when confronted with hard reality.  Yet despite their ephemeral nature, they have a very real power to affect living things.  That which is seen and believed will have a physical effect upon those who do not realize they are dealing with the unreal and illusionary blades will inflict real, bleeding wounds on their bodies.^^Illusionists can use the power of magical gems to store both their spells and illusions in specially constructed mirrors, which will then release the stored contents in battle.  Many a warlord has laughed derisively at a small opposing force whose vain commander brings large, fragile mirrors to the field of battle.  Most of those warlords have then had to watch in frustration and disbelief as their own ordered ranks turn into a chaotic, snarled mess, their soldiers distracted and confused by bright lights, frightened by visions only they can see and cut down and trampled into the ground by soldiers and fantastical monsters that marched forth from the enchanted mirrors.  Those facing an Illusionist are advised to underestimate him at their own peril."
classabdescr      "Starts in a very well fortified crystal palace.^Illusionists collect gems from mines and gem deposits.^Gems can be used to perform magic rituals.^Most rituals require an empty mirror, that is then filled with images."
hometerr          156
setmaincom        "Illusionist"
addstartunits     "Spearman" 10
addstartunits     "Archer" 5
addstartcom       "Illusionist's Apprentice"
stdtroops         1
recherochance     1
recasschance      2
likessouth        1
townbonusdescr    "mercenaries and magic items"
libbonusdescr     "wizards and apprentices"
templebonusdescr  ""

Record definition from the base game data (v5.33 extraction), shown with Illwinter's permission. Unaffiliated with Illwinter Game Design.