Ship monster 118
The complete definition of this monster in the game's own mod format. Command names link to the reference.
newmonster "Ship" descr "Ships are used both for exploration of the coast and for transporting people and resources between different ports. When sailing a ship it is important to ensure that the coastline always stays in sight. Sail too far out and you risk going over the edge and plummet into the void. Even though the first settlers of Elysium sailed through the void, going into the void is not a good idea. The first settlers had arcane ships with powerful magic to protect them against the void, and even then it was surely a dangerous undertaking." armor 1 hp 100 str 4 mor 4 mr 5 rank -1 immobile water noland shipmove aggressive stray coldres 100 poisonres 100 sleepres charmres noheal bluntres pierceres noslots inanimate size2x2 nozoc unimportant transport 20 airbreather 1 ship 1
Record definition from the base game data (v5.33 extraction), shown with Illwinter's permission. Unaffiliated with Illwinter Game Design.