Longdead monster 300

The complete definition of this monster in the game's own mod format. Command names link to the reference.

newmonster    "Longdead"
descr         "The Longdead are so called because their bones have lain long enough in the ground that worms and other corpse-feeders have gnawed away most of the flesh.  While most longdead are the result of necromantic practices, there are numerous reports of skeletal remains walking about without necromantic leadership.  While tempting, most of us have discarded the idea that the bones of mortals carry memories, and independent longdead arise when the memories of the bones have been weakened enough to forget that they are dead, but remember how to walk.  This Dementia Theory is at least more attractive than the Bored Bones Theory that claims that everything is inhabited by a spirit, a spirit that can become bored with lying around immobile and therefore animates the vessel it inhabits, in this case a set of unfleshed bones."
armor         0
hp            3
str           4
mor           99
mr            1
rank          1
meleeweapon   0 0
water
coldres       100
poisonres     100
undead
sleepres
charmres
noheal
diseaseres
pierceres
allitemslots
inanimate
maxsum        1000

Record definition from the base game data (v5.33 extraction), shown with Illwinter's permission. Unaffiliated with Illwinter Game Design.