Dwarf Queen class 20

The complete definition of this class in the game's own mod format. Command names link to the reference.

newclass
setclassname      "Dwarf Queen"
classdescr        "The dwarves of Elysium live in mines, preferably deep inside the tunnels delved into the mountains.  Although they have good trade relations with humans, they rarely let any outsider enter the dwarven cities.  Most dwarves are suspicious of the outside world itself and prefer to stay under the mountain as much as possible.  However, sometimes dwarves must leave the safety of the mines in order to trade with humans and to locate new mountains suitable for mining.^^At the top of dwarven society is the Queen, or Dvala, as she is called among the dwarves.  She is the only female dwarf in a mine and her task is mainly to give birth to more dwarves.  The birthing of new dwarf workers occupies almost all of her time and thus the actual ruling of the mine is done by a council of elders, which consists of the oldest dwarves and the oldest Rune Smith.^^Rune Smiths and Councilors are highly esteemed dwarves.  The Rune Smiths create the magical equipment used by the dwarven elite guards and warriors.  The councilors have the honor of establishing new colonies by performing the secret rites that bring a new Dvala to an empty mine.^^Dwarves are excellent miners and can extract twice the normal amount of gold and iron from mines.  On the other hand, they are not very good at administering human settlements or castles and receive reduced income from anything that isn't a mine."
classabdescr      "The Dvala gives birth to new dwarf workers every month.^Dwarf workers can be upgraded by spending iron.^The Dvala can use diamonds to scry for new mines or create Rune Smiths.^Rune Smiths can use gems to create elite guards and warriors.^The Councilor can call forth a new Dvala by spending a heap of gold.^Human mercenaries often offer their services, but at high prices.^Humans recruited at special locations cost twice the gold.^Minus 1 gold/iron/gem income from non mines."
hometerr          126
setmaincom        "Young Dvala"
addstartunits     "Dwarf" 5
addstartunits     "Dwarf Worker" 8
addstartunits     "Dwarf Arbalest" 2
addstartcom       "Dwarf Commander"
classminecit      1
likesnorth        1
likessouth        -2
mercpricemult     2
mercboost         100
humancost         200
recherochance     0
recasschance      0
townbonusdescr    "human mercenaries and magic items"
libbonusdescr     "human wizards"
templebonusdescr  ""

Record definition from the base game data (v5.33 extraction), shown with Illwinter's permission. Unaffiliated with Illwinter Game Design.