Malefic Master monster 1100
The complete definition of this monster in the game's own mod format. Command names link to the reference.
newmonster "Malefic Master" descr "Though the original vampiric Markgraf was rather limited in his resources, he retained the immense hunger of his kind. According to some bookkeeping that reached our College, the Markfgraf seemed to have spent most of the revenues of his undead factories importing a steady run of black sausage, black pudding and fresh pig's blood from their Hoburg neighbors. This in combination with a steady decline in population in the villages seems to indicate that the Markgraf tried to satiate his hunger with blood. Though no study by itself seems to indicate that an increased intake of blood would help developing vampiric abilities, at best it would placate an ordinary Vampire, while a regular Hoburgher would just be nauseated, if not full. The reason may instead be found in the fake blood produced by the Horticulturist in order to water down the blood barrels. Though the herbal mixtures could not be shown to have provided any benefit in smaller amounts, or even normal amounts, it is possible that a high concentration of the herbal mixture would make a difference." armor 3 hp 20 str 6 mor 15 mr 9 rank -1 spellweapon 38 3 meleeweapon 2 8 meleeweapon 8 10 flying coldres 100 poisonres 100 undead sleepres charmres regeneration diseaseres immortal bluntres slashres allitemslots banishsurv power 39 3 eatvillage 1 randomrare 50 randomitem 25 immortalap 1 saner 1 sensedead 1 riverdmg 40 reformloc 1000
Record definition from the base game data (v5.33 extraction), shown with Illwinter's permission. Unaffiliated with Illwinter Game Design.