Enarie monster 130
The complete definition of this monster in the game's own mod format. Command names link to the reference.
newmonster "Enarie" descr "Once the Spirit Guide reaches maturity they will be initiated into the deeper mysteries and are no longer forced to eat their monthly herbs. However, some still do, because it is difficult to end such a habit. The more powerful ancestral spirits are still driven by a greed for gaudy objects, so the Enarie needs to dress up in shiny accessories. In order to gain the ability to see the ancient spirits, the Enarie must consume certain strong, poisonous mushrooms that grow near the Troll cesspits. Without preparation it is far too strong to consume, and could even be fatal to the Enarie. Instead the mushroom is ground and mixed into strong beer. The beer is then given to the village drunk, who will readily drink it. After degrading himself to the amusement of the village, his pee is collected in wooden jars and stored for a week before the Enarie drinks it. The poison is now so diluted as to only give the Enarie strong visions of all the spirits around them." armor 0 hp 5 str 3 mor 5 mr 8 rank -1 spellweapon 17 2 meleeweapon 0 0 human allitemslots power 13 2 mastery -1
Record definition from the base game data (v5.33 extraction), shown with Illwinter's permission. Unaffiliated with Illwinter Game Design.