Dusk Guard monster 1319
The complete definition of this monster in the game's own mod format. Command names link to the reference.
newmonster "Dusk Guard" descr "If the attack at dawn fails, another elite unit in dark armor remains ready to sneak in at night and bring an end to whatever resistance remains. The Dusk Guards have been trained to fly up high and then glide through the air in order to minimize the sound they make. After landing they will sneak through the streets and quickly dispose of the guards on the walls and in other fortified positions. The Dusk Guards are trained from early childhood and are thus not really willing to talk to either any outsiders or other Cloud Dwellers.^ They are even less trustworthy than the regular Cloud Dweller, however, nothing in their behavior during the day suggest that they would be." armor 2 hp 7 str 5 mor 6 mr 6 rank 1 meleeweapon 0 8 meleeweapon 0 1 flying human pierceres allitemslots coldres 50
Record definition from the base game data (v5.33 extraction), shown with Illwinter's permission. Unaffiliated with Illwinter Game Design.