God of War monster 664

The complete definition of this monster in the game's own mod format. Command names link to the reference.

newmonster        "God of War"
descr             "The druids gathering in the woods revere and command the beasts living there, but there are other powers of the ancient wilds than mere animals. Lost for millennia these ancients are alluded to in the legends of the self proclaimed priests of the wild. Should these beings actually exist and, even worse, be summoned to Elysium, they might pose a threat to our glorious empire and Elysium as we know it.^ While the druids claim to be peaceful shepherds of wild animals, we can easily prove them wrong. Druids of deeper initiation tell of heathen gods, some drenched in the blood of war. While most druids gather and command animals, some have called beasts only heard of in legends to their side. This could implicate that the druids could actually summon the ancient giants they call gods. The one called God of War might be extra troubling, was he to actually be summoned to Elysium."
armor             1
hp                153
str               10
mor               15
mr                10
rank              1
spellweaponbonus  48 3
spellweaponbonus  39 2
meleeweapon       15 3
huge
forest1
ancforest1
weaponslots
power             5 3
nametype          37
unique            1
homeplane         7
reformloc         284
primal            1
indwander         12
startitem         "Axe of Lords"

Record definition from the base game data (v5.33 extraction), shown with Illwinter's permission. Unaffiliated with Illwinter Game Design.