God of War monster 664
The complete definition of this monster in the game's own mod format. Command names link to the reference.
newmonster "God of War" descr "The druids gathering in the woods revere and command the beasts living there, but there are other powers of the ancient wilds than mere animals. Lost for millennia these ancients are alluded to in the legends of the self proclaimed priests of the wild. Should these beings actually exist and, even worse, be summoned to Elysium, they might pose a threat to our glorious empire and Elysium as we know it.^ While the druids claim to be peaceful shepherds of wild animals, we can easily prove them wrong. Druids of deeper initiation tell of heathen gods, some drenched in the blood of war. While most druids gather and command animals, some have called beasts only heard of in legends to their side. This could implicate that the druids could actually summon the ancient giants they call gods. The one called God of War might be extra troubling, was he to actually be summoned to Elysium." armor 1 hp 153 str 10 mor 15 mr 10 rank 1 spellweaponbonus 48 3 spellweaponbonus 39 2 meleeweapon 15 3 huge forest1 ancforest1 weaponslots power 5 3 nametype 37 unique 1 homeplane 7 reformloc 284 primal 1 indwander 12 startitem "Axe of Lords"
Record definition from the base game data (v5.33 extraction), shown with Illwinter's permission. Unaffiliated with Illwinter Game Design.