deployoutside
itemmonsterpages 12, 23
deployoutside <0-1>
Arguments
| Argument | Type | Required | References |
|---|---|---|---|
| 0-1 | int | yes | — |
Takes 1 argument.
What it does
setup this unit outside fort in battles. The monster probably needs to be small (1x1 square) and few in numbers for the deployment to work properly, there is not much space left outside the walls before coming too close to the enemies.
— modding manual, page 23 (as a monster command)
From the base game data
monster data
deployoutside 1
Interacts with
walls commandsiegeweapon commandsiegetunnel commandwallkill commandstonekill commandpasswall commandmagicwalls command
walls make a location defensible under siege; the wallkill and stonekill weapon flags are the counters (x5 and x2 damage against walls). siegetunnel lets an attacker surface inside the walls, passwall and deployoutside bypass them, and magicwalls stop even ethereal units.
— manual + base-game usage