siegetunnel
itemmonsterpages 12, 23
siegetunnel <chance>
Arguments
| Argument | Type | Required | References |
|---|---|---|---|
| chance | int | yes | — |
Takes 1 argument.
What it does
Chance of emerging inside fort when storming.
— modding manual, page 23 (as a monster command)
From the base game data
monster data
siegetunnel 5
monster data
siegetunnel 20
monster data
siegetunnel 100
Interacts with
walls commandsiegeweapon commandwallkill commandstonekill commandpasswall commanddeployoutside commandmagicwalls command
walls make a location defensible under siege; the wallkill and stonekill weapon flags are the counters (x5 and x2 damage against walls). siegetunnel lets an attacker surface inside the walls, passwall and deployoutside bypass them, and magicwalls stop even ethereal units.
— manual + base-game usage