walls
terrainmanual page 30
walls
Arguments
Takes no arguments.
What it does
The location has walls in battle and is a siegable location.
— modding manual, page 30 (as a terrain command)
Interacts with
siegeweapon commandsiegetunnel commandwallkill commandstonekill commandpasswall commanddeployoutside commandmagicwalls command
walls make a location defensible under siege; the wallkill and stonekill weapon flags are the counters (x5 and x2 damage against walls). siegetunnel lets an attacker surface inside the walls, passwall and deployoutside bypass them, and magicwalls stop even ethereal units.
— manual + base-game usage
Spell interactions
Combat spells with x5 damage against walls:
ChasmChasmEarthquakeEarthquakeEarthquakeEarthquakeEarthquakeEarthquakeEarthquakeEarthquakeEruptionEruptionEruptionEruptionMaws of the EarthMaws of the EarthMaws of the EarthMeteorMeteorMeteorMeteorMeteorMeteor ShowersMeteor ShowersMeteor ShowersMeteor ShowersMeteor ShowersTremorTremorTremor
— targeting flags on the spells' weapon records; wording per the manual