magicwalls

terrainmanual page 30

magicwalls

Arguments

Takes no arguments.

What it does

Ethereal units cannot pass through walls at this fort

— modding manual, page 30 (as a terrain command)

From the base game data

terrain data
magicwalls

Interacts with

walls commandsiegeweapon commandsiegetunnel commandwallkill commandstonekill commandpasswall commanddeployoutside command

walls make a location defensible under siege; the wallkill and stonekill weapon flags are the counters (x5 and x2 damage against walls). siegetunnel lets an attacker surface inside the walls, passwall and deployoutside bypass them, and magicwalls stop even ethereal units.

— manual + base-game usage

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