Guild Assassin monster 1841
The complete definition of this monster in the game's own mod format. Command names link to the reference.
newmonster "Guild Assassin" descr "Assassins are highly skilled at stealth and can move undetected through enemy camps as easily as through a forest full of beasts. Under the patronage of a Guildmaster or Merchant Prince assassins are encouraged to form guilds serving their patron. Such guilds forego the usual requirement of their members to assassinate a dangerous beast as a final exam. Instead Guild Assassins are tasked with assassinating a baker, a postman and an unexpected hero as their final test. Why the addition of the unexpected hero was added is unknown, and it has proven to be a problem, since anyone unexpected can be killed and the would be assassin can claim that the victim was about to become a hero. Although assassinating beasts is a useful talent for a warlord of Elysium, Guild Assassins and their specialization in killing humans is invaluable to any prudent Merchant Prince." armor 0 hp 6 str 4 mor 6 mr 4 rank -1 rangedweapon 0 376 meleeweapon 0 146 assassinweapon 2 182 stupid human stealth allitemslots wander 21
Record definition from the base game data (v5.33 extraction), shown with Illwinter's permission. Unaffiliated with Illwinter Game Design.