Ancient Commander monster 977

The complete definition of this monster in the game's own mod format. Command names link to the reference.

newmonster   "Ancient Commander"
descr        "The recent encounters with the Ancient Pale Ones have given us much more understanding on their culture and society.  Early encounters with the race have been with scouts and young ones.  The older the Pale Ones get, the larger they grow, and the more influence they wield.  It is probable, but not certain, that their minds and cunning also grow with age, but the presence of young commanders and magically skilled Earth Readers suggest that most of the Pale Ones are born stupid and never develop higher mental faculties, while a few are born with the skills to lead or learn magic.  When such individuals grow old they will invariably become leaders of their brethren."
armor        2
hp           62
str          9
mor          8
mr           6
rank         1
meleeweapon  17 258
water
badsight
weaponslots
size2x2
nametype     51
extraeyes    -1
siegetunnel  5

Record definition from the base game data (v5.33 extraction), shown with Illwinter's permission. Unaffiliated with Illwinter Game Design.